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Reallusion iClone 5.5 Pro with Realtime Visuals - PBR, SSS, Motion Blur, and More



Reallusion iClone 6 Pro is a fully featured application which will let you create 3D animations in a very professional manner. You can create 3D animations with digital actors in numerous environments and with some stunning visual effects. You can also download Corel Motion Studio 3D.




Reallusion iClone 5.5 Pro with



Reallusion iClone 6 Pro though has got loads of features but it still has got a simple and clean graphical user interface. With iClone 6 Pro you can pick a background color as well as upload any file from your computer and it let you work with multiple files. You can adjust the brightness, hue, contrast and saturation. You can design 3D scenes by adding various elements like water, tree, grass and terrain into your animations. In order to give your animation a realistic feel you can add shadow effects and blurring effects. There are lots of color filters which you can apply into your design. Once you are done with your animations you can have preview of your animations. On a conclusive note we can say that Reallusion iClone 6 Pro is very handy 3D animation software which anyone can master with ease. You can also download Ashampoo 3D CAD Professional 5.


Click on below button to start Reallusion iClone 6 Pro Free Download. This is complete offline installer and standalone setup for Reallusion iClone 6 Pro. This would be compatible with both 32 bit and 64 bit windows.


* Real-time animation* Drag-and-drop creation* Character templates* Kinect Mo-cap Plug-in compatibility* Easily transfer assets with FBX* Motion Puppeteering Body and Face* Motion Editing* Audio Lip-sync


So, iClone. What is it and how does it compare to other 3D packages, such as Maya, 3ds Max, Softimage and MODO? Well, like the aforementioned packages and others like it, iClone is an animation package. What makes it different is that everything is created in real-time and what you see on the screen is the final result. Think of it as creating an animation in a game engine a very fancy game-engine with bells and whistles abundant.When you first open iClone 5.5, you will be presented with a very cleverly thought-out piece of kit. On the left-hand side, you have the Content Manager and the Scene Manager. The main bulk of the screen will be filled with the 3D viewport and on the right-hand side, you have the Modify panel. At the top of the screen you have a tidy set of tabs that are ordered in such a manner that you can create a project by running through them in sequence although you will undoubtedly go back-and-forth between the tabs. Each tab has a sub-set of menus to help in the asset creation/customization process and at the bottom of the interface you have the playback tools. All in all, if you are familiar with other 3D packages, there is no doubt that you will be able to jump straight in and create. For those with minimal or little experience, there is a slight learning curve, but one that does not leave the soul destroyed far from it! Once youve made yourself comfortable with the interface, you can pop over to the Actor tab and start to bring assets in from the Content Manager. From the G5 Character set, you have the lovely Gywnn and the handsome Chuck, and accompanying them you have a good set of human and non-human characters, all ready to be directed by you. This is where the fun really does kick in, and the speed at which you can get things moving is astonishing!


Here, you can also fix any issues you have from the motion by using the Edit Motion Layer tool. This allows you to work on top of the motion clip to make any necessary changes. The Human IK technology allows you to pull on a body part and the rest comes along with it, for the most part. It's nice to see this integrated and it allows for fixes to happen thick and fast.At this stage, I was already seeing the awesomeness that was iClone, and the possibilities of what could be done in the package seemed fantastic. If you want to create 3D storyboards, do pre-viz or just tell a short tale with the default assets, you could do so with ease. But what if I want to bring my own character into iClone can that be done? And if so, is it a clean, simple process? Well, the answer to that question is an easy yes as long as you have iClone 3DXchange installed...


With the model moving to your every command and with a set in place, its a case of setting up the lighting and the cameras. Just a quick mention regarding the creation of sets and project environments: the manner in which you will create them is similar to creating the Actors. Start with a default environment from the Content Manager and then customize with assets from the Set tab. Again, there is a huge variety of props to help fill a scene to meet your needs and more from the Reallusion Marketplace. With all in place, you may want to change the lighting in your animation. iClone has two tabs that help you control lighting conditions. The first is Atmosphere and it is here that you can drop some Dynamic IBL lighting templates into the scene to add some believability, or play with the Toon Shader templates to create a more unique stylized look. You can play with Ambient Occlusion, Fog and also the Exposure of the HDR image to name a few of the settings available. Over to the Light tab and you can add directional lights into your scene, again with a multitude of settings to create your perfect lighting scenario. Another useful tab is the Effect tab that allows you to make some global changes to the scene, such as adding Lens Blur or a Color Filter. Its important to remember that we are looking at the final product in iClone, so having these settings available to make it look as good as can be is essential. Should you decide though that you would like to render the final images from another package such as mental ray or V-Ray, you can. Simply take the assets through iClone 3DXchange and import into Maya, 3ds Max, Unity or any other package as an FBX file. Its great to see that iClone is working alongside other packages and fitting in to other pipelines so effectively.


So that brings us to setting up the cameras to create the final output, for video or a still image. iClone has a default set of camera lenses up for grabs, perfect for anyone doing previsualization work and needing to match the digital camera to a real-world camera. You can also play with Depth of Field, which is a nice touch. Being able to focus the camera on an object or an area allows the director to lead the eye of the audience to where he or she would like them to look. This is another nice touch here that budding storytellers will no doubt take full advantage of.But iClone does not stop there. It does rigid and soft body dynamics, audio lip-sync, and you can even hook it up to a Kinect Motion Capture System, act out the movements and record them on to your avatar. Unfortunately, I did not get to try this out myself as I do not own a Kinect camera (this does give me reason to invest in one, though).


Minimum System Requirements:* Pentium4 2GHz* 1GB RAM* 2GB free hard disk space* Display Resolution: 1024 x 768* Color Depth: True Color (32-bit)* Graphics Card*: Support for DirectX 9.0c and Shader Model 3.0* Video Memory: 256MB RAMRecommended System Requirements:(iClone will have better performance in below recommended environment)* Dual core CPU or higher* 2GB RAM or higher recommended* 2GB free hard disk space or higher recommended* Display Resolution: 1024 x 768 or higher* Graphics Card: Nvidia GeForce 8 Series or higher /ATI HD 3000 Series or higher* Video Memory: 512MB RAM or higher recommended* Video card compatible with Pixel Shader 3.0 recommended for optimized visual performanceAdditional Requirements:* 3-button mouse* DirectX 9 and WMEncoder 9 are required for WMV exporting* Internet connection required for online activation* Stereo devices and player are required for viewing contents with stereo visionOperating System:* Windows 7 /Windows Vista /Windows XP (With Service Pack 2 or later)* Support for 32-bit and 64-bit operating system.


Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing;[2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting language (Lua) for character interaction; application of standard motion-capture files; the ability to control an animated scene in the same manner as playing a videogame; and the import of models from Google 3D Warehouse, among many other features. iClone is also notable for offering users royalty-free usage of all content that they create with the software, even when using Reallusion's own assets library.[3] 2ff7e9595c


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